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Some players made near-perfect replicas of other iconic characters such as Blanka from "Street Fighter," Cloud from "Final Fantasy VII," or Solid Snake from "Metal Gear Solid." Others made ridiculous fighters like fat clowns, purple wizards, or a fighter who looked like something out of an '80s workout video. But it wasn’t until I decided to test out the online gameplay that I really saw character customization’s potential.Ībout 90 percent of the players I fought online had fully customized their character or made one completely from scratch - it was amazing to see just how creative people could be. The main difference between the Star Wars fighters and the normal "Soulcalibur" bunch is that they can unleash overwhelming force attacks that are reliant on a force energy bar that, when drained, causes the character to become momentarily stunned.Īt first I found the character customization options as little more than simple amusement or fuel for endless tweaking. And to my surprise, the characters' fighting styles actually worked. I eventually got over the fact that lightsabers slice through other fighters’ weapons, and that the force user’s storylines don’t really mesh that well with the Soulcalibur or Star Wars universes.
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Iconic characters from the "Star Wars" universe have joined the fray this time: Yoda guest stars in the Xbox 360 version, Darth Vader shows up on the PS3, and Vader’s secret apprentice from LucasArts’ upcoming “Star Wars: The Force Unleashed” makes an appearance on both systems.
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"Soulcalibur" is a series known for having guest fighters from other games join the battle, but this game’s additions are arguably the most eyebrow-raising. Despite nearly 60 hours of gameplay, I’ve only been able to pull it off once. Not only does your opponents gauge rarely get all the way down to red, but the timing of the move is super-hard to predict. Then you must attack with a heavy attack that knocks your opponent back with a large clash and immediately press the critical finish trigger button. To pull off a critical finish, you must first get your opponent’s soul gauge all the way down so that it starts flashing red. And the criteria for pulling off these moves seem incredibly finite.Įach player has a soul gauge next to their health bar that starts off as green but will slowly become redder as they block strikes or blue as they land them. But unlike destroying armor, which seems to happen normally in most fights, critical finishes are one of the most difficult moves I’ve ever tried to pull off in any fighting game I’ve played. Didn’t think Ivy’s outfit could be skimpier? Think again.Ĭritical finishes are devastating combos that will bring you instant victory regardless of what round it is or who is currently winning. The graphical representation of armor being broken off of your characters makes fights more interesting, but it also has a habit of making ludicrous outfits even more ridiculous.
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If you continuously strike an opponent in the same area, that part of their armor will eventually break away and they will take more damage from those types of strikes. Plus, two new aspects have been added to the fighting system: destroyable armor and critical finishes.Īs you attack, your strikes will direct either high, mid, or low. Most special moves are initiated by pressing attack buttons simultaneously, but most players will start off button mashing until they find which button combinations work for each character. The game’s fighting system is essentially the same as the other games in the series in that you attack with horizontal, vertical, or kick attacks while you guard, parry, throw, and dodge around your opponent. Overall, the biggest differences between “Soulcalibur IV” and the rest of the series are the substantial number of guest and bonus characters, the heavily expanded character creation and customization options, and the long awaited addition of online versus modes. Throw in some Jedi and Sith from the “Star Wars” universe for a little extra spice and you’ve got the basic premise behind the game. To do so, they must defeat each other in brutal combat and finally claim their prize from the cold, dead hands of the swords’ wielders. A group of heroes, villains, and those aligned somewhere in between seek to take control of one or both of the rival swords: Soul Edge and Soul Calibur.